Sapling SCM vs Unity Version Control
Sapling SCM
sapling-scm.comUnity Version Control
unity.comSide by side
| Figure | Sapling SCM | Unity Version Control |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 0 | 9 |
| Spec score · Version Control Software | 7.3 (#49) | 8.6 (#8) |
| Desktop platforms | The installation guide provides prebuilt binaries for macOS, Windows, and Linux. | The desktop client has download paths for Windows, macOS Intel, macOS Apple Silicon, and Linux. |
| Security | Git repository commits can be signed using GPG, SSH, or X.509 (S/MIME) backends; commit signing is currently supported only in Git repositories. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The project links to a Discord community and GitHub repository from its official site. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Sapling SCM
Sapling SCM has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.