ScriptHookVDotNet vs Sonic
ScriptHookVDotNet
scripthookvdotnet.github.ioSonic
github.comSide by side
| Figure | ScriptHookVDotNet | Sonic |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| Linux | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 8.1 (#6) | 7.4 (#17) |
| Purpose | ScriptHookVDotNet is a script runtime that runs under Script Hook V and connects custom .NET code to Grand Theft Auto V Story Mode. | Sonic is a fast, lightweight, schema-less search backend that indexes search text and identifier tuples for querying. |
| Security | The project’s GitHub security page says it has no detected security policy and no published security advisories. | The repository identifies its license as MPL-2.0; the reviewed project pages do not state security certifications or compliance claims. |
Plans
In their own words
ScriptHookVDotNet
ScriptHookVDotNet is free Windows PC script runtime software for Grand Theft Auto V Story Mode. It runs under Script Hook V and connects custom .NET code to the game, allowing scripts in any .NET language; the FAQ recommends C# for new coders. Object-oriented APIs provide guided interfaces and documentation for common GTA V scripting tasks. Scripts are built as .NET Framework class libraries and can reference the ScriptHookVDotNet3 package, including through NuGet, as well as arbitrary .NET Framework libraries. The runtime and scripts can be reloaded with SHVDN commands, although the runtime cannot currently reload after Script Hook V unloads all loaded ASI scripts. The project says official game versions are supported, while some advanced scripts may fail on certain versions. Requirements include Script Hook V, Microsoft .NET Framework 4.8 or later, and the x64 Microsoft Visual C++ Redistributable for Visual Studio 2019 or later. GTA Online requires removing SHVDN and related mods when an ASI loader is installed.