Solid Editor vs Voxel Builder
Solid Editor
solidengine.orgVoxel Builder
github.comSide by side
| Figure | Solid Editor | Voxel Builder |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 2 | 0 |
| Spec score · Voxel Editors | 8.2 (#5) | 7.3 (#18) |
| Purpose | Solid Editor is a voxel graphics editor designed as part of Solid Engine’s asset pipeline for creating game-ready voxel graphics assets. | Voxel Builder is a voxel-based 3D modeling application for modeling, rendering, and exporting. |
Plans
In their own words
Solid Editor
Solid Editor is a voxel graphics editor for creating game-ready assets in the Solid Engine pipeline. Its scene uses Solid Engine’s path tracer to render lighting in real time while editing. Voxels can be edited directly in 3D with a brightly colored ball as the pointing device. A single Selection tool applies effects to selected voxels and previews them live. The editor is natively compatible with Solid Engine and requires 64-bit Windows 10 or newer or 64-bit Linux, with Nvidia graphics cards only. A GeForce GTX 1080 or better is recommended but not required. The optional Ball Pointer needs a webcam, while the editor also works without it. Windows and Linux v0.1.0 downloads are offered, with a warning that this early version may crash or glitch. MagicaVoxel import/export, animation, scene layers, and polygon model import are planned. The free editor has a one-time 10.00 USD Pro user plan.
Voxel Builder
Voxel Builder is a voxel-based 3D modeling application for creating and editing voxel scenes. It includes terrain, cube, sphere and isometric generators, alongside interactive modeling, symmetric drawing and painting, transforms and color groups. Rendering tools include a Three.js sandbox, GPU path tracer, basic PBR rendering and post-process effects. The app can voxelize GLB, OBJ, STL and PLY models, as well as images and Unicode or emoji text. It saves and loads JSON and MagicaVoxel VOX files, and exports GLB, GLTF, OBJ, STL and PLY. Local storage, snapshots, quicksave, undo and redo are available, with snapshot backups shareable in ZIP archives. A Blender importer script is included, and baked GLB meshes can be used with Blender and other 3D software. The project describes the app as portable and usable online or offline, with no ads, trackers or logging; its code is GPL-3.0. Browser use is supported on desktop and mobile, and Electron downloads are listed for Linux x64 and Windows x64.