Stencyl vs UNIGINE Engine
Stencyl
stencyl.comUNIGINE Engine
unigine.comSide by side
| Figure | Stencyl | UNIGINE Engine |
|---|---|---|
| Price from | $8.25/mo | $832.92/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 3 | 4 |
| Spec score · Game Engine Software | 8.9 (#9) | 8.6 (#26) |
| Company | Stencyl's homepage identifies the maker as Stencyl, LLC; its LinkedIn company profile lists Cupertino as headquarters and 2008 as its founding year. | UNIGINE says it was established in 2005 and identifies Clemency, Luxembourg as its headquarters in its company history. |
| Free plan | Yes | Yes |
| Scripting languages | Haxe | C++,C#,UnigineScript |
| Source code model | open_source | closed_source |
| Support | Subscriptions include no support contract; the pricing FAQ describes informal support through a customer-only discussion board. | The pricing comparison lists forum support for Community, helpdesk, email, and forum for Entertainment and Academic Research, and messengers, helpdesk, email, and forum for Sim. |
| Target platforms | iOS,Android,Windows,Mac,Linux,HTML5 | Windows,Linux; PC-based VR and XR display are documented |
| Visual scripting | Yes | Yes |
Plans
UNIGINE Engine
- Community FreeFree
- Entertainment$9,995 a year
- Academic Research$25,995 a year
- SimPriced on request
In their own words
Stencyl
Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.
UNIGINE Engine
UNIGINE Engine has no write-up on Specifiction yet; its figures are above.