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Stencyl vs UNIGINE Engine

Stencyl

stencyl.com

UNIGINE Engine

unigine.com

Side by side

FigureStencylUNIGINE Engine
Price from$8.25/mo$832.92/mo
Free planYesYes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYes—
LinuxYesYes
iOSYes—
AndroidYes—
Plans published34
Spec score · Game Engine Software8.9 (#9)8.6 (#26)
CompanyStencyl's homepage identifies the maker as Stencyl, LLC; its LinkedIn company profile lists Cupertino as headquarters and 2008 as its founding year.UNIGINE says it was established in 2005 and identifies Clemency, Luxembourg as its headquarters in its company history.
Free planYesYes
Scripting languagesHaxeC++,C#,UnigineScript
Source code modelopen_sourceclosed_source
SupportSubscriptions include no support contract; the pricing FAQ describes informal support through a customer-only discussion board.The pricing comparison lists forum support for Community, helpdesk, email, and forum for Entertainment and Academic Research, and messengers, helpdesk, email, and forum for Sim.
Target platformsiOS,Android,Windows,Mac,Linux,HTML5Windows,Linux; PC-based VR and XR display are documented
Visual scriptingYesYes

Plans

Stencyl

  • Indie$99 a year
  • Studio$199 a year
  • StarterFree

Stencyl pricing →

UNIGINE Engine

  • Community FreeFree
  • Entertainment$9,995 a year
  • Academic Research$25,995 a year
  • SimPriced on request

UNIGINE Engine pricing →

In their own words

Stencyl

Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.

Visit stencyl.com

UNIGINE Engine

UNIGINE Engine has no write-up on Specifiction yet; its figures are above.

Visit unigine.com