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The Playtest vs We Playtest Games

The Playtest

theplaytest.com

We Playtest Games

weplaytestgames.com

Side by side

FigureThe PlaytestWe Playtest Games
Price fromFree$65.83/mo
Free planYesYes
Free trial—Yes
Open source——
Web—Yes
API—Yes
Plans published111
Spec score · Game Playtesting Platforms7.4 (#18)8.3 (#8)
FeedbackStudios can design feedback forms, compare responses, spot patterns, and export reports.Playtests include a gameplay recording with audio commentary and a summarized transcript highlighting issues, friction points, confusion, or delight.
What it doesThe Playtest gives indie game studios a structured way to run playtests, find testers, collect guided feedback, and make decisions.The service matches indie game developers with genre-relevant players for recorded playtests and feedback.

Plans

The Playtest

  • FreeFree

The Playtest pricing →

We Playtest Games

  • Free playtestFree
  • Free public playtestFree
  • Pay as you go$15, paid once
  • Pay as you go — 30 minutes$15, paid once
  • Pay as you go — 1 hour$20, paid once
  • Pay as you go — 2 hours$35, paid once
  • Pay as you go — 3 hours$50, paid once
  • Indie$79 a month
  • Studio$379 a month
  • Indie annual$790 a year

We Playtest Games pricing →

In their own words

The Playtest

The Playtest is a free playtesting tool focused on indie game studios. It helps teams create a project, define testing needs, set tester requirements, publish a playtest, gather guided survey feedback, and use responses for decisions. Recruitment can target platform, genre preference, region, and experience level. Studios can review applicants’ profiles, platforms, and experience before approval. Feedback forms can be designed, responses compared, patterns identified, and reports exported. CHAP, the built-in AI assistant, helps connect studios with testers, structure forms, and surface insights from playtest data. Testers browse open playtests by genre, platform, and region, then apply. Their profiles can show platforms, hardware, and testing history. The site says setup can take under five minutes. Testers do not receive direct build access unless a studio grants it. The service describes itself as a focused studio tool rather than a marketplace or social network. Studios can create an account and run their first playtest at no charge, with no credit card required.

Visit theplaytest.com

We Playtest Games

We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.

Visit weplaytestgames.com