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Unity Version Control vs ZGameEditor

Unity Version Control

unity.com

ZGameEditor

zgameeditor.org

Side by side

FigureUnity Version ControlZGameEditor
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
Android—Yes
APIYes—
Self-hostedYes—
Plans published91
Spec score · Game Development Software8.7 (#11)7.4 (#38)
IntegrationsUnity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools.Projects can call external libraries such as DLLs for integration with modules including music players or physics engines.
PurposeUnity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries.ZGameEditor is a tool for creating small arcade-style games, demos, and screensavers.
Security and complianceUnity's Trust Center lists SOC 2 Type II and PCI badges plus security-policy, SSDLC, architecture, and subprocessor materials.The maker pages reviewed do not state security certifications or compliance claims.
SupportThe product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes.The site links to documentation, tutorials, sample projects, and a community forum.

Plans

Unity Version Control

  • Free tierFree
  • Pay-as-you-goPrice not published
  • Pay-as-you-goPriced on request
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month
  • Unity Pro$2,310 a year
  • Unity EnterprisePriced on request
  • Unity IndustryPriced on request

Unity Version Control pricing →

ZGameEditor

  • ZGameEditorFree

ZGameEditor pricing →

In their own words

Unity Version Control

Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.

Visit unity.com

ZGameEditor

ZGameEditor has no write-up on Specifiction yet; its figures are above.

Visit zgameeditor.org