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Viewport.gg vs We Playtest Games

Viewport.gg

viewport.gg

We Playtest Games

weplaytestgames.com

Side by side

FigureViewport.ggWe Playtest Games
Price from—$65.83/mo
Free plan—Yes
Free trial—Yes
Open source——
WebYesYes
WindowsYes—
macOSYes—
iOSYes—
AndroidYes—
API—Yes
Plans published111
Spec score · Game Playtesting Platforms7.1 (#23)8.3 (#8)
Tester payoutsTesters are paid automatically when their submission is accepted.Payout requests can use PayPal or USDC, BTC, ETH or SOL, and are manually processed in roughly one to two business days.

Plans

Viewport.gg

  • Per accepted session$11.50, paid once

Viewport.gg pricing →

We Playtest Games

  • Free playtestFree
  • Free public playtestFree
  • Pay as you go$15, paid once
  • Pay as you go — 30 minutes$15, paid once
  • Pay as you go — 1 hour$20, paid once
  • Pay as you go — 2 hours$35, paid once
  • Pay as you go — 3 hours$50, paid once
  • Indie$79 a month
  • Studio$379 a month
  • Indie annual$790 a year

We Playtest Games pricing →

In their own words

Viewport.gg

Viewport.gg helps indie game developers run playtests and collect session recordings with structured feedback from paid testers. Developers can upload a Windows zip, WebGL folder,.app bundle or APK, or paste a TestFlight link; builds are auto-detected and do not require a CLI. Test setup includes choosing a tester audience, duration, feedback template and payout per tester. Session capture can include screen video, microphone audio, an input overlay, a transcript and automatically flagged moments. Testers are paid automatically when their submissions are accepted. Viewport.gg charges 15% on tester payouts; the listed example totals $11.50 for a $10 tester payout. There is no subscription, project minimum, per-seat fee or paywalled feature, and the service is free when no tester is paid. It lists Unity, Unreal, Godot, GameMaker, WebGL, Steam Playtest, itch.io and TestFlight under “Ships with.” The audience described ranges from solo developers to studios of up to 15 people.

Visit viewport.gg

We Playtest Games

We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.

Visit weplaytestgames.com