Glue
glue.work
What it is
Glue is a virtual collaboration platform for remote meetings, workshops, training, and custom virtual experiences. Teams can use customizable avatars, spatial audio, and virtual spaces, alongside sticky notes, whiteboards, presentations, brainstorming, co-creation, annotations, and note-taking. Imported 3D models can be brought in through the web interface. Team spaces and their content remain available after meetings, allowing teams to return to work and add annotations. Cloud storage holds presentations, images, videos, and 3D models. Teams can brand spaces and configure venues for meetings, training, presentations, situation rooms, and product showcases. Slack and Trello are named as integration examples. Glue lists Android, iOS, macOS, web, and Windows platforms, with downloads also listed for Meta Quest, Pico, HTC Vive Focus 3, Windows desktop and VR, and Mac desktop. The Free plan includes 10 team members, 10 team spaces, sessions up to 30 minutes, and 2GB of team file storage. Professional costs €50 per user per month when billed yearly or €60 per user per month when billed monthly. Glue was founded in 2017 in Helsinki and was acquired by Hyperspace in May 2024.
Spec sheet
- Product
- Glue is a virtual collaboration platform for remote meetings, workshops, training, and custom virtual experiences.Read 3 Oct 2026 · glue.work
- Integrations
- The platform page names Slack and Trello as examples of web-based platforms that integrate with Glue.Read 3 Oct 2026 · glue.work
- Security
- Glue describes its security as bank level and says it uses industry practices, proprietary data protection algorithms, and trusted third-party solutions.Read 3 Oct 2026 · glue.work
- Support
- Glue's knowledge base includes setup and installation, connections, collaboration tools, team management, pricing, FAQs, and tutorials.Read 3 Oct 2026 · knowledgebase.glue.work
- Headquarters
- Helsinki, FinlandRead 28 Sep 2026 · glue.work
- Founded
- 2017Read 28 Sep 2026 · glue.work
- Collaboration
- The toolkit includes sticky notes, whiteboards, imported 3D models, presentation, brainstorming, co-creation, annotation, and note-taking.Read 3 Oct 2026 · glue.work
- Company history
- The company story says Glue was founded in 2017 and acquired by Hyperspace in May 2024.Read 3 Oct 2026 · glue.work
- Customization
- Teams can brand spaces and create venues for meetings, presentations, training, situation rooms, and product showcases.Read 3 Oct 2026 · glue.work
- Downloads
- The download page lists Meta Quest, Pico, HTC Vive Focus 3, Windows desktop, Windows VR, and Mac desktop options, plus Glue Web.Read 3 Oct 2026 · glue.work
- Files
- Teams get cloud file storage for presentations, images, videos, and 3D models, which can be imported through the web interface.Read 3 Oct 2026 · glue.work
- Persistent spaces
- Team spaces and their content remain available after meetings so teams can revisit progress and leave annotations.Read 3 Oct 2026 · glue.work
- Presence
- Customizable avatars, spatial audio, and virtual spaces support non-verbal communication and a sense of being together.Read 3 Oct 2026 · glue.work
- VR compatibility
- The PC VR setup page lists HP Reverb, HTC Vive, Oculus Rift, Valve Index, and Windows Mixed Reality headsets as supported.Read 3 Oct 2026 · glue.work
Plans and prices
Strong points and limits
Strong points
- Persistent team spaces and meeting content
- Includes whiteboards, notes, and 3D model imports
- Free plan supports 10 members
- Available on web and listed desktop and mobile platforms
Limits
- Free sessions are limited to 30 minutes
- Free storage is limited to 2GB
- Professional costs €50/user/mo with annual billing
Who it suits
Glue suits remote teams that need shared spaces for meetings, workshops, or training, especially when they want work to persist between sessions. The Free plan may fit smaller or time-limited use; larger needs can consider Professional or a customized Enterprise offering.
Glue in depth
Read the full write-up
Overview
Glue is a virtual collaboration platform for remote meetings, workshops, training, and custom virtual experiences. It is best for teams that want spatial interaction and a shared workspace that carries on after a meeting. Its strongest case is continuity between sessions; the free plan’s short session limit and small storage allowance narrow its appeal for regular team use.
Key features
Customizable avatars, spatial audio, and virtual spaces are designed to make remote interaction feel more like being together, including through non-verbal communication. That approach is a fit for participatory workshops and training, but may be unnecessary for teams that only need a conventional meeting room.
Sticky notes, whiteboards, presentations, brainstorming, co-creation, annotation, and note-taking give teams ways to work together during a session. Persistent team spaces keep content available afterward, letting members revisit progress and add annotations instead of starting over next time. Screen sharing is supported.
Teams can store presentations, images, videos, and 3D models in cloud storage; models and other files can be imported through the web interface. Spaces can be branded and configured as venues for meetings, training, situation rooms, or product showcases. Slack and Trello are examples of web-based platforms that integrate with Glue. Access is invite-only, which suits private team sessions rather than open gatherings.
Glue describes its security as bank level and says it uses industry practices, proprietary data-protection algorithms, and third-party solutions. Its knowledge base covers setup, connections, collaboration tools, team management, pricing, FAQs, and tutorials. Founded in 2017 in Helsinki, the company was acquired by Hyperspace in May 2024.
Pricing
The Free plan costs nothing and includes 10 Glue Team Members, 10 Team Spaces, 30 minutes per session, and 2GB of Team File Storage. It is a useful way for a small group to try persistent collaboration, but the session and storage caps will constrain ongoing workshops or file-heavy work.
Professional costs €50 a month when billed yearly, per user; monthly billing is €60/user/month. It removes the stated limits on Team Spaces, session time, and Team File Storage, making it the more practical fit for teams meeting regularly. The per-user charge means the total rises with membership.
Enterprise has custom pricing and a customized offering: branded and custom Team Spaces, custom hosting options, single sign-on, browser-only sessions, a service level agreement, premium onboarding, and priority support. It is aimed at organizations that need those deployment, identity, or service provisions rather than a published standard rate.
Platforms
Glue supports Android, iOS, macOS, web, and Windows. Its download options also include Meta Quest, Pico, HTC Vive Focus 3, Windows desktop, Windows VR, Mac desktop, and Glue Web. The PC VR setup page names HP Reverb, HTC Vive, Oculus Rift, Valve Index, and Windows Mixed Reality headsets as supported. The breadth gives teams both desktop and headset routes, though the VR headset list is specifically for PC VR.
Who it's for
Choose Glue if your team runs interactive remote workshops, training, or meetings and wants the work to remain in a shared space afterward. Its spatial presence, collaboration toolkit, and persistent rooms are more relevant to groups that return to shared materials than to teams holding one-off calls. Invite-only access suits closed teams; the free tier suits small-scale use, while unlimited session time and storage require Professional.
Pros and cons
Persistent team spaces: Meeting content remains available for follow-up and annotation, supporting work across sessions.
Workshop-oriented toolkit: Whiteboards, sticky notes, 3D model imports, and co-creation serve more than presentation alone.
Free plan caps: Ten members, 10 spaces, 30-minute sessions, and 2GB storage limit how far a team can rely on it without upgrading.
Professional is per user: Unlimited spaces, session time, and storage address key caps, but membership directly affects the bill.
Import workflow: Files are imported through the web interface, a consideration for teams handling shared assets.
Alternatives
Virtual Meeting Room Software is the broader category to browse if you want to compare products beyond Glue.
WorkAdventure has a free plan for up to 10 users with unlimited duration, a better fit if session length matters more than Glue’s persistent collaboration spaces.
Hubs is open source and customizable, with a self-hosted Community Edition, so choose it if self-hosting is central to your requirements.
RAUM offers Professional Plus at €99 a month billed annually, or 150€/Month when billed monthly, with 12 concurrent users, making it an option to compare if that stated user limit fits your group.
Topia has a free Demo with 50-person capacity and limited broadcasting and screensharing, a better match if those event capacities are your priority.
Tangle is free for up to 50 team members per server and supports screensharing, which may suit teams prioritizing those limits over Glue’s broader platform support.
Watch2Gether is oriented around watching content together, so consider it for that narrower use rather than collaborative workshops.
Quad offers a free plan for up to 50 people, 25 tables, and four one-hour events, making it worth comparing for a bounded event series.
Samudaia is free during early access and offers a team-sized workspace, an alternative for teams comfortable with an early-access product.
Verdict
Glue is the right choice for teams that want remote workshops or training to combine spatial interaction with work that persists between meetings. Professional’s unlimited spaces, sessions, and storage address the free tier’s most consequential constraints. Look elsewhere if you need only conventional calls, or if the per-user upgrade is not justified by continued work in shared spaces.
Verdict
Glue pairs virtual meeting spaces with tools for collaborative work that remains available afterward. The Free plan has clear member, space, session, and storage limits; Professional removes several of those limits at a stated per-user price.
Where Specifiction places it
- Virtual Meeting Room Software#1 of 228.6
- Metaverse Software#1 of 188.6
- Metaverse Workplace Software#1 of 158.6