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Hubs

docs.hubsfoundation.org

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What it is

Hubs is a browser-based virtual collaboration platform for creating shared 3D spaces that people can join by URL. Rooms support spatialized audio and text chat, as well as sharing images, videos, 3D models, and other media. The platform can host conferences, classes, art showcases, or remote social gatherings. Spoke, a browser-based scene editor, lets users build Hubs environments from 3D models, images, videos, and other assets; its media discovery includes a Sketchfab integration. Hubs is open source and customizable, and its Community Edition can be self-hosted. Administrators can configure an instance, import assets, manage users, and moderate contributed content. An account is not required to use Hubs, although some features require sign-in. It works with VR headsets and can also be explored in 2D on computers, tablets, and mobile devices. Community Edition is free software, but hosting, domain, and email services may have separate costs. The documentation warns that a significant portion is outdated and that Hubs by Mozilla and Hubs Cloud are obsolete.

Spec sheet

Product
Hubs is a browser-based virtual collaboration platform for creating shared 3D spaces and inviting others by URL.Read 3 Oct 2026 · docs.hubsfoundation.org
Privacy
The Community Edition documentation says it does not store personally identifying information in its database.Read 3 Oct 2026 · docs.hubsfoundation.org
Support
The Foundation directs users to its Discord for community support and provides email contact for private questions.Read 3 Oct 2026 · docs.hubsfoundation.org
Accounts
An account is not required to use Hubs, though some features require sign-in; the docs say an email address is the only information required to create an account.Read 3 Oct 2026 · docs.hubsfoundation.org
Administration
Community Edition administrators can customize the instance, import assets, manage users, and moderate contributed content.Read 3 Oct 2026 · docs.hubsfoundation.org
Capacity example
The guide estimates that its DigitalOcean deployment supports 30–60 concurrent users, with lower capacity possible under heavy use.Read 3 Oct 2026 · docs.hubsfoundation.org
Documentation status
The welcome page warns that a significant portion of the documentation is outdated and says Hubs by Mozilla and Hubs Cloud are obsolete.Read 3 Oct 2026 · docs.hubsfoundation.org
Hosting cost example
A Foundation setup guide estimates at least $38 USD per month for its DigitalOcean hosting example, plus domain and possible email-service charges; it is not a Hubs subscription price.Read 3 Oct 2026 · docs.hubsfoundation.org
Integration
Spoke's media discovery includes an integration with Sketchfab.Read 3 Oct 2026 · docs.hubsfoundation.org
Open source
Hubs is open source and customizable, and Community Edition can be self-hosted.Read 3 Oct 2026 · docs.hubsfoundation.org
Room features
Rooms support spatialized audio, text chat, and sharing images, videos, 3D models, and other media.Read 3 Oct 2026 · docs.hubsfoundation.org
Scene editor
Spoke is a browser-based scene editor for building Hubs environments with 3D models, images, videos, and other assets.Read 3 Oct 2026 · docs.hubsfoundation.org
Supported devices
The docs say Hubs works with VR headsets and can be explored in 2D on desktop computers, laptops, tablets, and mobile devices.Read 3 Oct 2026 · docs.hubsfoundation.org
Use cases
The docs describe using Hubs to host conferences, teach classes, showcase art, or socialize remotely.Read 3 Oct 2026 · docs.hubsfoundation.org

Plans and prices

Hubs Community Edition Free Self-hosted; hosting, domain and email service have separate costs Read 3 Oct 2026 · docs.hubsfoundation.org

Every Hubs plan and price →

Strong points and limits

Strong points

  • Rooms support spatialized audio and text chat.
  • Spoke provides a browser-based scene editor.
  • Community Edition can be self-hosted and customized.
  • An account is not required for basic use.
  • Works with VR headsets and 2D devices.

Limits

  • Hosting, domain, and email may have separate costs.
  • Some features require sign-in.
  • Documentation warns that much of it is outdated.
  • Hubs by Mozilla and Hubs Cloud are obsolete.

Who it suits

Hubs may suit organizers, educators, artists, and groups seeking shared 3D spaces, especially those able to self-host Community Edition. It also supports visitors using VR headsets or standard 2D devices.

Hubs in depth

Read the full write-up

Overview

Hubs is a browser-based platform for bringing people together in shared 3D rooms, and is best suited to organizers who want a customizable venue for events, classes, exhibitions, or social gatherings. Its open-source Community Edition makes self-hosting possible, but the 25-participant room limit and aging documentation make it a more considered choice than a turnkey meeting service.

Rooms combine spatial audio and text chat with shared images, videos, 3D models, and other media. Persistent rooms and guest access support recurring spaces without requiring every visitor to create an account; some features do require sign-in, and an email address is sufficient to create one. Room access is invite-only, so Hubs fits planned gatherings better than public, open-door events.

Community Edition gives administrators control to customize an instance, import assets, manage users, and moderate contributed content. Its documentation says the database does not store personally identifying information. That is a useful privacy attribute, though it does not remove the operator’s responsibility for hosting and administration. For a broader comparison, see our Virtual Meeting Room Software list.

Key features

Rooms for shared media

Spatialized audio makes conversation part of the room rather than a single undifferentiated call, while text chat and media sharing support presentations and collaborative activities. Screen sharing is also supported. The 25-participant room capacity is a clear constraint: Hubs can suit a class or smaller event, but larger gatherings need another arrangement or platform.

Persistent rooms let organizers return to a shared space, and invite-only access helps keep attendance controlled. Together, these choices favor recurring or organized groups over spontaneous public events. Guests can join without accounts, which reduces friction for visitors, although sign-in remains necessary for some features.

Build and administer environments

Spoke, a browser-based scene editor, lets creators assemble Hubs environments from 3D models, images, videos, and other assets. Its media discovery includes a Sketchfab integration. This gives organizers a way to shape a venue around an event or lesson rather than rely only on a standard meeting layout.

Community Edition administrators can customize the instance, import assets, manage users, and moderate contributed content. That flexibility is valuable to organizations that want control over their environment, but it comes with hosting and operational work. The Foundation’s welcome page warns that a significant portion of the documentation is outdated and says Hubs by Mozilla and Hubs Cloud are obsolete, so administrators should not assume every guide reflects a current deployment.

Pricing

Hubs Community Edition costs free and is self-hosted. Open-source software carries no subscription charge, but hosting, a domain, and email service may add costs. A Foundation setup guide estimates at least $38 USD per month for its DigitalOcean example, plus domain and possible email-service charges; that is a hosting example, not a Hubs subscription price. The same example estimates capacity of 30–60 concurrent users, with lower capacity possible under heavy use. That estimate is not a replacement for the stated 25-participant room capacity.

There are no paid Hubs tiers or plan-based seat upgrades in the Community Edition pricing. Its stated room capacity is 25 participants, and its self-hosted nature means the operator must account for infrastructure separately. The free software is most attractive to teams prepared to operate their own instance; those seeking a hosted subscription with a simpler operating burden should compare alternatives.

Platforms

Hubs is browser-based and supports web access, with listed platform coverage for Android, iOS, Linux, macOS, Windows, and self-hosting. The documentation says it can be explored in 2D on desktops, laptops, tablets, and mobile devices, as well as with VR headsets. There are no mobile apps, so mobile access is through the browser rather than a dedicated app. This breadth helps groups with mixed devices, while organizations needing a native mobile application should look elsewhere.

Who it's for

Hubs is a strong fit for educators, event organizers, artists, and community groups that want an interactive virtual environment and have the capacity to run a self-hosted service. It also suits teams that value open-source customization and guest access. It is less appropriate for large audiences that need rooms above 25 participants, or for buyers who need current, dependable deployment guidance and do not want to manage hosting themselves.

The Foundation directs users to Discord for community support and offers email contact for private questions. That gives operators a route to ask for help, but it is community-oriented rather than a stated paid support tier.

Pros and cons

Pros: Open-source Community Edition can be self-hosted and customized, giving operators control over the instance and its administration.

Pros: Persistent, invite-only rooms combine spatial audio, text chat, screen sharing, and shared media, with guest access for visitors.

Pros: Spoke provides a browser-based way to build environments, including discovery integrated with Sketchfab.

Cons: The 25-participant room limit rules out larger gatherings without another solution.

Cons: Hosting, domain, and possible email-service costs sit outside the free software price, and self-hosting requires operational ownership.

Cons: A significant portion of the documentation is outdated, complicating setup and maintenance decisions.

Cons: Mobile access is browser-based; there are no mobile apps.

Alternatives

Choose WorkAdventure if a free plan for up to 10 users with unlimited duration better matches a small group, or if you need its listed API platform support. Choose Glue if its free allowance of 10 team members, 10 team spaces, 30-minute sessions, and 2GB of team file storage better suits a bounded team collaboration setup.

RAUM is an option for organizations seeking a paid plan with 12 concurrent users and three workspaces; its Professional Plus plan is €99 a month billed annually, or 150€/Month when billed monthly. Consider Topia when a 50-person demo capacity and limited broadcasting and screensharing fit the event better than Hubs’ 25-person room cap.

ZEP may suit a browser-only deployment that needs a free plan for up to 200 concurrent users, while Samudaia is another free option for teams considering a team-sized workspace during early access. Choose Frame if a trial-based plan with a stated allowance of eight users and three video uploads better fits the evaluation. flat.social is worth comparing for browser-based gatherings of up to five people with unlimited session length and spatial audio plus video rooms.

Verdict

Choose Hubs if you want an open-source, self-hosted 3D space that you can shape for a class, event, exhibition, or recurring community gathering. Its shared media, scene editor, guest access, and administrative control give it a distinct case for teams willing to operate their own environment. Look elsewhere if you need more than 25 participants per room, native mobile apps, or a deployment path grounded in consistently current documentation.

Verdict

Hubs combines shared 3D rooms with an editor and self-hosted, open-source Community Edition. Check the documentation caveat and budget for hosting and related services before deploying.

Where Specifiction places it

Alternatives to HubsAll alternatives →