Tech riderRev. 7 Oct 2026
Riptide Networking
- 1Runs onAndroid, iOS, Linux, Mac, self-hosted, Windows
- 2CostsFree plan
- 3Network modelclient-server
- 4Supported platformsPC, Mac, Linux, iOS, Android; Unity and .NET environments
- 5Transport protocolsUDP, TCP, Steam
5 lines stated Written from the maker's own pages: github.com

Overview
Riptide Networking is ranked #16 of 25 in game networking middleware on Specifiction. It runs on Android, iOS, Linux, macOS, Self-hosted, Windows. There is a free plan.
Riptide Networking plans and pricing
All plansCompared on game networking middleware
- Free plan
- Yesgithub.com
- Network model
- client-servergithub.com
- Supported platforms
- PC, Mac, Linux, iOS, Android; Unity and .NET environmentsgithub.com
- Transport protocols
- UDP, TCP, Steamgithub.com
Facts
- Purpose
- Riptide is a lightweight C# networking library primarily designed for multiplayer games.github.com · 7 Oct 2026
- What it does
- It provides functionality for establishing connections and sending data while leaving developers to choose what data to send and when.github.com · 7 Oct 2026
- Unity and .NET
- The library can be used in Unity and other .NET environments, including console applications.github.com · 7 Oct 2026
- Transports
- The project lists built-in UDP and TCP transports and a Steam transport.github.com · 7 Oct 2026
- Installation
- The project links installation instructions and says it can be used outside Unity in other .NET environments.github.com · 7 Oct 2026
- Message delivery
- Its documentation describes Reliable, Unreliable, and Notify message send modes; reliable messages are resent until delivery is confirmed.riptide.tomweiland.net · 7 Oct 2026
- Architecture
- The FAQ says it supports dedicated servers, relay servers, and a client that also acts as the host; true peer-to-peer requires source changes.riptide.tomweiland.net · 7 Oct 2026
- Platform compatibility
- The FAQ says the default UDP transport works on PC, Mac, Linux, iOS, and Android; VR and consoles have not been officially tested.riptide.tomweiland.net · 7 Oct 2026
- Browser limitation
- The FAQ says there is no web transport, so Riptide does not work in browser-based games.riptide.tomweiland.net · 7 Oct 2026
- Capacity
- The FAQ says supported player count depends on per-player data needs and available server hardware and bandwidth.riptide.tomweiland.net · 7 Oct 2026
- Security and compliance
- The opened maker pages state that Riptide is distributed under the MIT license and do not specify security certifications or compliance programs.github.com · 7 Oct 2026
- Support and community
- The repository welcomes bug reports, feature requests, and pull requests, and links to a Discord server.github.com · 7 Oct 2026
- Other-language ports
- The repository lists Python and Dart/Flutter implementations, noting that independently maintained ports are not officially affiliated and may not interoperate across versions.github.com · 7 Oct 2026
Best Riptide Networking alternatives
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Where it ranks on Specifiction
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Sources
- github.com/RiptideNetworking/Riptide· checked 7 Oct 2026
- riptide.tomweiland.net/manual/overview/get-started.html· checked 7 Oct 2026
- riptide.tomweiland.net/manual/overview/faq.html· checked 7 Oct 2026





