WebNES
github.com
Spec sheet
- Product
- WebNES is a JavaScript NES emulator built with HTML5 canvas and optimized for Chrome's V8 engine.Read 4 Oct 2026 · github.com
- License
- The repository identifies its license as MIT.Read 4 Oct 2026 · github.com
- Audio
- Audio support uses the HTML5 WebAudio API.Read 4 Oct 2026 · github.com
- Browser demo
- The maker links to a playable release build hosted on GitHub Pages.Read 4 Oct 2026 · github.com
- Browser limitation
- The README says Internet Explorer is entirely unsupported because of performance issues and its lack of real typed arrays.Read 4 Oct 2026 · github.com
- Build requirements
- The project can run without building; building requires npm and Bower, and the README provides Windows and Linux build instructions.Read 4 Oct 2026 · github.com
- Compatibility limit
- Internet Explorer is explicitly unsupported because of performance issues and its lack of real typed arrays.Read 4 Oct 2026 · github.com
- Controls
- Keyboard keys can be remapped, and game pads are supported.Read 4 Oct 2026 · github.com
- Controls and saves
- Features include remappable keyboard keys, game pad support, and quick save and quick load save states.Read 4 Oct 2026 · github.com
- Developer feature
- The emulator can generate trace logs for CPU instructions and PPU events for ROM authors or other emulator authors.Read 4 Oct 2026 · github.com
- Development tools
- Trace logs for CPU instructions and PPU events are available for ROM authors and other emulator authors.Read 4 Oct 2026 · github.com
- Game compatibility
- It supports common NES mapper formats, and the README estimates that approximately 98% of games should work.Read 4 Oct 2026 · github.com
- Game Genie
- A database of Game Genie codes lets players activate or deactivate known codes for a loaded game.Read 4 Oct 2026 · github.com
- Graphics
- It supports WebGL with a canvas fallback and includes selected shaders such as CRT monitor emulation.Read 4 Oct 2026 · github.com
- Graphics and audio
- It supports WebGL with canvas fallback, selected shaders including CRT monitor emulation, and audio through the HTML5 WebAudio API.Read 4 Oct 2026 · github.com
- Maker and audience
- Pete Ward describes himself as a game development software engineer and calls WebNES his browser NES emulator written in JavaScript.Read 4 Oct 2026 · github.com
- Maker background
- Pete Ward’s GitHub profile describes him as a game development software engineer with over 20 years of coding experience.Read 4 Oct 2026 · github.com
- Other player features
- It supports screenshots, NTSC and PAL, ZIP ROM loading, variable game speed, and a Game Genie code database.Read 4 Oct 2026 · github.com
- Project history
- Pete Ward’s profile says WebNES was started in 2013 and was originally ported from his C++ NES emulator.Read 4 Oct 2026 · github.com
- Save states
- Quick save and quick load are supported.Read 4 Oct 2026 · github.com
Where Specifiction places it
- NES Emulators#24 of 266.5