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SPECIFICTION
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Antidote vs Gua

Antidote

antidote.gg

Gua

gua.orizika.com

Side by side

FigureAntidoteGua
Price from$99.95/mo—
Free planYes—
Free trialYes—
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYes—
API—Yes
Plans published70
Spec score · Game Testing Software9.4 (#1)7.5 (#12)
Security controlsSecurity measures include NDAs, optional identity checks, controlled distribution, encryption, watermarking, controlled launches and automatic removal after a study.An AI player policy can hide UI or world objects, omit or redact fields, replace or quantize values, and restrict allowed UI actions.
SupportThe company FAQ offers support-team contact and representative meetings for personalized guidance.The site directs users with questions to its support Discord server.

Plans

Antidote

  • Free TrialFree
  • IndieFree
  • Pay as you go$25, paid once
  • Pay-as-you-go$25, paid once
  • Indie Plus$99.95 a month
  • Starter$115 a month
  • Master$475 a month

Antidote pricing →

Gua

No plans published.

Gua pricing →

In their own words

Antidote

Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.

Visit antidote.gg

Gua

Gua is a free, open-source protocol for testing and automating games made with Godot and Unity. It exposes semantic interface state, including identifiers, roles, text, hierarchy, bounds, visibility, enabled state, values, focus, and selection, so tests and AI agents can query controls and perform actions such as clicking, focusing, setting values, selecting, scrolling, and pressing keys. Tests can wait for interface conditions in NUnit, xUnit, MSTest, or C++ without fixed sleeps. Visual testing compares PNG screenshots with baselines using pixel thresholds, difference ratios, masks, and operating-system or renderer variants. Recording stores semantic actions, timing, revisions, and wait conditions for replay with host checks. Failure artifacts may include UI trees and diffs, pending requests, event history, logs, runtime and environment details, screenshots, and game output. Native MCP connects over WebSocket; WebMCP exposes tools in Godot Web Export and Unity WebGL. Gua documents a Godot 4.7 add-on and Unity 6 support. It targets Windows, Linux, macOS, API, and web environments.

Visit gua.orizika.com