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Antidote vs PlaytestCloud

Antidote

antidote.gg

PlaytestCloud

playtestcloud.com

Side by side

FigureAntidotePlaytestCloud
Price from$99.95/mo€1,025/mo
Free planYes—
Free trialYesYes
Open source——
WebYesYes
WindowsYesYes
macOSYes—
LinuxYes—
iOSYesYes
AndroidYesYes
Plans published76
Spec score · Game Playtesting Platforms9.5 (#1)8.1 (#10)
Spec score · Game Testing Software9.4 (#1)8.0 (#7)
Founded20172013
HeadquartersBarcelona, SpainBerlin, Germany
SecurityAntidote describes NDAs and optional identity verification, secure distribution, controlled launches, watermarking, and data encryption as security measures.Platform data is encrypted at rest and in transit using 256-bit or higher encryption, and access uses TLS 1.2 or better.
TurnaroundAntidote says playtest setup review takes no longer than 24 hours and results are typically available in real time as players finish.The company says studios receive recordings, transcripts and AI analysis within 48 hours.
What it doesAntidote is a playtesting and user-research platform for game studios, combining self-service studies, managed research and market research.PlaytestCloud recruits target players, records their gameplay and analyzes the results for game studios.

Plans

Antidote

  • Free TrialFree
  • IndieFree
  • Pay as you go$25, paid once
  • Pay-as-you-go$25, paid once
  • Indie Plus$99.95 a month
  • Starter$115 a month
  • Master$475 a month

Antidote pricing →

PlaytestCloud

  • Professional Basic — Mobile or PC only€1,025 a month
  • Professional Basic — All Platforms€1,130 a month
  • Professional Advanced — Mobile or PC only€2,240 a month
  • Professional Advanced — All Platforms€2,825 a month
  • Enterprise — All PlatformsPriced on request
  • Enterprise — Mobile or PC onlyPriced on request

PlaytestCloud pricing →

In their own words

Antidote

Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.

Visit antidote.gg

PlaytestCloud

PlaytestCloud helps video game studios, publishers, and accelerators collect player feedback. It recruits target players, records gameplay, and analyzes results; the company says recordings, transcripts, and AI analysis arrive within 48 hours. Captures can include screens, voices, touch interactions, survey responses, and think-aloud transcripts. First Findings AI identifies themes and sentiment, summarizes findings, and links insights to supporting video clips. Research formats include single-session, moderated, diary study, kids, competitor, and survey playtests. Studios can target players by demographics, location, age, gender, and gaming interests, using custom targeting and screeners for narrower audiences. The platform supports cloud testing for Unity, Unreal Engine, and Defold Engine games on iOS, Android, PC, browser, and Steam. Annual Professional Basic pricing starts at €1,025 a month for Mobile or PC only. A 14-day trial includes two Video Tokens for two players.

Visit playtestcloud.com