Skip to content
SPECIFICTION
Get listed

BACKND vs Balancy

BACKND

backnd.com

Balancy

balancy.co

Side by side

FigureBACKNDBalancy
Price from$9/mo$499/mo
Free planYesYes
Free trialYesYes
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
iOSYesYes
AndroidYesYes
APIYesYes
Plans published103
Spec score · Game LiveOps Software9.5 (#2)8.6 (#10)
HeadquartersSeoul, Republic of KoreaLimassol, Cyprus
PurposeBACKND describes its SDK as a way to turn single-player games into multiplayer experiences while it handles complex backend work.Balancy is a LiveOps and monetization platform for games that centralizes game events, offers, progression, and personalization.
SecurityBACKND’s homepage says it encrypts data, continuously monitors for customer-information leakage risks, and has TTA V&V quality certification.The maker describes its CMS environment and cloud storage as secure, and says payment validation helps protect games from fraud.
SupportThe homepage advertises 24/7 support from experts in AWS, game servers and web back-office, and lists contact hours as KST 10:00–18:00.Studio includes a private Slack channel and 1:1 support.

Plans

BACKND

  • FreeFree
  • FREEFree
  • FREE PlanFree
  • BASIC 100$9 a month
  • PRO 100$19 a month
  • PRO Translate 100$28 a month
  • PRO$29 a month
  • SCALE$829 a month
  • BasicPrice not published
  • EnterprisePriced on request

BACKND pricing →

Balancy

  • CMSFree
  • Studio$499 a month
  • Publisher$999 a month

Balancy pricing →

In their own words

BACKND

BACKND is a backend API and SDK for game developers adding multiplayer and backend services to games. BACKND Base offers authentication, cloud data storage, rankings, notices, social functions, events, coupons, push notifications, receipt verification, and an admin console. Match handles 1:1, individual, and team matchmaking, with result processing and reconnection. Worlds provides persistent servers and real-time synchronization for MMO and other multiplayer games. Other services include real-time chat with moderation, profanity filtering, reports, sanctions, and translation; a database for user and shared game data; and server-side functions written in C# using Unity-style syntax. Documentation lists Unity and Unreal SDKs, a Platform API, and a.NET SDK. Worlds officially supports Unity, while other engines can call server APIs directly. The company says users can test all features for free, but gives no trial duration. Database FREE includes 300 MB read bandwidth, 100 MB write bandwidth, and 200 MB storage; exceeding the allowance can restrict game use. Listed paid plans include chat options from $9.00 per month and a database plan at $29.00 per month.

Visit backnd.com

Balancy

Balancy is a LiveOps and monetization platform for games, centralizing events, offers, progression, and personalization. Its LiveOps tools include in-game events, scheduled push campaigns, a calendar dashboard, player segmentation, and A/B testing. The monetization engine supports tailored shops, special offers, offer sequences, payment validation, and ad management. A CMS provides content building, remote configuration, code generation, data validation, cloud storage, environments, and versioning. Visual scripting lets product teams create personalized flows, dynamic offers, segmentation, and onboarding without code. Balancy lists connections to BI and MMP tools, plus Unity, TypeScript, Cocos, Steam, Nutaku, and an API. Deployment can use SDK integration or self-hosting. Android, iOS, web, and API platforms are listed. A free CMS plan is available. Studio costs $499 a month plus DAU rates; Publisher costs $999 a month plus $39 per seat and DAU rates.

Visit balancy.co