Cascadeur vs NANSENSE Studio
Cascadeur
cascadeur.comNANSENSE Studio
nansense.comSide by side
| Figure | Cascadeur | NANSENSE Studio |
|---|---|---|
| Price from | $8/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | — |
| API | Yes | — |
| Plans published | 8 | 3 |
| Spec score · Game Motion Capture Software | 9.3 (#1) | 8.0 (#12) |
| Purpose | Cascadeur is physics-based 3D animation software for creating character animation without motion capture. | Studio processes inertial motion capture data in real time and includes tools to edit recordings, post-process them, and apply animation to character assets. |
| Support | Support is offered through Discord, email, documentation and plan-specific priority or dedicated chat channels. | Online support is included with Studio, and NANSENSE offers live demos and quotes by contacting [email protected]. |
| System requirements | The published Windows minimum is Windows 10 64-bit, Core i5 or Ryzen 5 at 3.5 GHz or better, 16 GB RAM and an NVIDIA GTX 950 or newer. | The minimum listed operating system is 64-bit Windows 7, 8, 10, or 11; recommended systems use Windows 10 or 11. |
Plans
Cascadeur
- FreeFree
- Indie$19 a month
- Pro$49 a month
- Teams$49 a month
- Educational$49, paid once
- Indie$96 a year
- Pro$396 a year
- Teams$396 a year
NANSENSE Studio
- Character EngineFree
- Plugin LibraryFree
- Studio$1,799, paid once
In their own words
Cascadeur
Cascadeur is physics-based 3D animation software for creating character animation without motion capture. Its Free plan includes animation, rigging, physics-based tools, inbetweening, and animation unbaking, but exports only to CASC. Paid plan comparisons list FBX, DAE, USD, and GLTF/GLB exports. The software is available for Windows, macOS, Linux, and iOS, and its documentation covers workflows with Blender, Unity, Unreal Engine, and Daz Studio. Unreal Engine Live Link streams animation from Cascadeur in real time; its plugin requires a separate manual download and installation. Cascadeur 2026.1 introduced an AI-powered Root Motion Tool that transfers motion style using signatures from reference animation. Minimum requirements include 4 GB memory and OpenGL 4.1, plus a 64-bit multi-core Intel or AMD processor on Windows or Linux, or an M-series processor on macOS. Users must sign in after installation with Google or a Cascadeur account. Plans include a free option and paid tiers, with the listed annual starting rate at $8 per month; Pro and Teams include a 14-day trial.
NANSENSE Studio
NANSENSE Studio processes inertial motion-capture data in real time and provides tools to edit recordings, post-process them, and animate character assets. Its locomotion solver handles foot placement, floor collisions, foot sliding, jumps, and height tracking. Recording tags for events such as foot, hand, hip, jump, and floor can guide automated post-processing. The Character Engine imports, poses, retargets, and animates humanoid assets, including mapping body, finger, and face data. Studio streams capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, with custom integrations supported through its streaming protocol. It uses timecode for synchronization and UDP triggers to control recordings. Export formats include FBX, BVH, C3D, ASF, AMC, and CSV; recordings are also saved in a proprietary raw format. Studio is listed for iOS and Windows, though its stated system requirements specify 64-bit Windows 7, 8, 10, or 11, with Windows 10 or 11 recommended. The Studio license costs $1,799 as a one-time purchase, per customer rather than per seat, and has no monthly fees.