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NANSENSE Studio

nansense.com

Free plan WindowsiOS
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Spec score 8.0 #12 of 23 in Game Motion Capture Software

What it is

NANSENSE Studio processes inertial motion-capture data in real time and provides tools to edit recordings, post-process them, and animate character assets. Its locomotion solver handles foot placement, floor collisions, foot sliding, jumps, and height tracking. Recording tags for events such as foot, hand, hip, jump, and floor can guide automated post-processing. The Character Engine imports, poses, retargets, and animates humanoid assets, including mapping body, finger, and face data. Studio streams capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, with custom integrations supported through its streaming protocol. It uses timecode for synchronization and UDP triggers to control recordings. Export formats include FBX, BVH, C3D, ASF, AMC, and CSV; recordings are also saved in a proprietary raw format. Studio is listed for iOS and Windows, though its stated system requirements specify 64-bit Windows 7, 8, 10, or 11, with Windows 10 or 11 recommended. The Studio license costs $1,799 as a one-time purchase, per customer rather than per seat, and has no monthly fees.

Spec sheet

Purpose
Studio processes inertial motion capture data in real time and includes tools to edit recordings, post-process them, and apply animation to character assets.Read 30 Sep 2026 · nansense.com
Integrations
It streams motion capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, and supports custom integrations through its streaming protocol.Read 30 Sep 2026 · nansense.com
Privacy
NANSENSE's privacy policy says website personal information may be stored and processed in the United States or jurisdictions where it or its providers maintain facilities; it does not state a security certification.Read 30 Sep 2026 · nansense.com
Support
Online support is included with Studio, and NANSENSE offers live demos and quotes by contacting [email protected].Read 30 Sep 2026 · nansense.com
Headquarters
Los Angeles, California, USARead 28 Sep 2026 · nansense.com
Maker
NANSENSE describes itself as a motion capture technology company based in Los Angeles, California; the opened About page does not state a founding year.Read 30 Sep 2026 · nansense.com
Academic use
NANSENSE says software licensing is free for noncommercial use by schools and research institutions.Read 30 Sep 2026 · nansense.com
Data formats
Studio exports FBX, BVH, C3D, ASF, AMC, and CSV, and saves recordings in a proprietary raw format.Read 30 Sep 2026 · nansense.com
Editing
The editor uses recording tags such as foot, hand, hip, jump, and floor events to guide automated post-processing.Read 30 Sep 2026 · nansense.com
License limitation
The pricing FAQ says licenses expire every two years, with free renewal or paid additional support available by contacting NANSENSE.Read 30 Sep 2026 · nansense.com
License terms
Licensing is per customer rather than per seat, is not subscription-based, and carries no monthly fees.Read 30 Sep 2026 · nansense.com
Locomotion
Its solver handles foot placement, floor collisions, foot sliding, jumps, and height tracking.Read 30 Sep 2026 · nansense.com
Retargeting
The Character Engine imports, poses, retargets, and animates humanoid assets, including mapping body, finger, and face data.Read 30 Sep 2026 · nansense.com
Synchronization
Studio uses timecode to synchronize capture and supports UDP triggers to control recordings.Read 30 Sep 2026 · nansense.com
System requirements
The minimum listed operating system is 64-bit Windows 7, 8, 10, or 11; recommended systems use Windows 10 or 11.Read 30 Sep 2026 · nansense.com

Plans and prices

Character Engine Free STUDIO ADDON Commercial licensing · software updates · online support Read 30 Sep 2026 · nansense.com
Plugin Library Free STUDIO ADDON MotionBuilder · 3ds Max · Maya · Unreal · Unity · Blender Read 30 Sep 2026 · nansense.com
Studio $1,799, paid once ONE TIME FEE Per-customer license · commercial licensing · software updates · online support Read 30 Sep 2026 · nansense.com

Every NANSENSE Studio plan and price →

Strong points and limits

Strong points

  • Processes inertial capture data in real time
  • Retargets body, finger, and face data
  • Streams to Unreal, Unity, Maya, MotionBuilder, and Blender
  • Exports FBX, BVH, C3D, ASF, AMC, and CSV
  • Studio license is per customer, not per seat

Limits

  • Studio costs $1,799, paid once
  • Licenses expire every two years
  • Stated system requirements specify Windows, despite iOS listing

Who it suits

Studio suits motion-capture teams that need real-time processing, retargeting, and streaming to supported animation or game tools. NANSENSE also says licensing is free for noncommercial use by schools and research institutions.

Verdict

NANSENSE Studio combines capture processing with editing, retargeting, and streaming tools. Check the license terms and Windows requirements before choosing it; the listed Studio price is a one-time fee, with licenses expiring every two years.

Where Specifiction places it

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