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SPECIFICTION
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Crux vs Unity Version Control

Crux

crux.supercraft.host

Unity Version Control

unity.com

Side by side

FigureCruxUnity Version Control
Price from$10/moFree
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYes—
APIYesYes
Self-hosted—Yes
Plans published49
Spec score · Game Leaderboard Software8.6 (#12)8.7 (#10)
Spec score · Game LiveOps Software8.6 (#12)8.7 (#9)
IntegrationsThe maker lists Unity, Roblox, Godot, and custom game servers as supported integrations, and publishes JavaScript, Godot, Unity, and Roblox client SDKs.Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools.
Intended usersCrux says it is best suited to dedicated-server and multiplayer survival or co-op games, including indie and mid-size studios, and less suited to offline single-player games.Unity describes the product as source control for game development teams working with large repositories and files.
SecurityCrux describes PostgreSQL row-level security, environment isolation, and separate API key, server token, and player JWT access modes.Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections.
SupportDev includes community support, Launch includes email support, and Scale includes priority email support.The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes.

Plans

Crux

  • DevFree
  • Launch$10 a month
  • Scale$79 a month
  • CustomPriced on request

Crux pricing →

Unity Version Control

  • Free tierFree
  • Pay-as-you-goPrice not published
  • Pay-as-you-goPriced on request
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month
  • Unity Pro$2,310 a year
  • Unity EnterprisePriced on request
  • Unity IndustryPriced on request

Unity Version Control pricing →

In their own words

Crux

Crux provides multiplayer game backend services for player authentication, persistent data, leaderboards, server registration, live configuration, game economies, and matchmaking. Authentication supports email and password, guest sessions, Google, GitHub, and Discord OAuth, as well as Roblox verification. Developers can store player- or project-scoped JSON documents and configure ranked or seasonal leaderboards with recurring resets. Economy tools handle currencies, virtual items, and inventories through atomic, server-authoritative updates. Matchmaking queues players by game mode and region, then assigns them to live servers from the dedicated server registry. The maker lists Unity, Roblox, Godot, and custom game servers as integrations, with client SDKs for JavaScript, Godot, Unity, and Roblox. The hosted API is documented with OpenAPI, and client SDKs are MIT-licensed; the managed backend is proprietary. Crux has a free Dev plan and paid plans from $10.00 per month. Runtime is a capacity-gated closed alpha for Godot 4 Linux dedicated-server exports, with Dev evaluation limited to admitted projects. Crux says it best suits dedicated-server multiplayer survival or co-op games.

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Unity Version Control

Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.

Visit unity.com