DarkRadiant vs Doom Builder 64 Enhanced
DarkRadiant
darkradiant.netDoom Builder 64 Enhanced
github.comSide by side
| Figure | DarkRadiant | Doom Builder 64 Enhanced |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Level Editors | 8.1 (#7) | 7.6 (#13) |
| Purpose | DarkRadiant is an open-source level editor for Doom 3 and The Dark Mod. | It is a Doom Builder 64 fork intended to update the editor’s source code and add features for mappers. |
| Support | The project directs users to The Dark Mod forums for discussion and its bugtracker for reporting issues. | For problems or suggestions, the README directs users to repository Issues or Pull Requests, or the DOOM 64 Discord server. |
Plans
In their own words
DarkRadiant
DarkRadiant is a free, open-source level editor for Doom 3 and The Dark Mod, with additional listed support for The Dark Mod 2.0, Quake 4, Quake 3, and XreaL. Its workspace includes a media browser, inspectors for surfaces, patches, and lights, plus layers, grouping, and selection sets. Model and material tools include a particle editor with real-time preview, model scaling, model and skin browsers, and UV editing. It imports classic Quake and idTech map formats and exports to Doom 3, Quake 4, and Quake 3 formats. Plugins for The Dark Mod cover Stim/Response, objectives, difficulty, and conversations, alongside AI and Readable tools. A Python script interface is available, and preferences can specify fs_game for working with other Doom 3 modifications. DarkRadiant runs on Windows, Linux, and macOS, although the FAQ says macOS builds are not fully tested. The editor does not install game resources; users must point it to a supported game before editing maps.
Doom Builder 64 Enhanced
Doom Builder 64 Enhanced has no write-up on Specifiction yet; its figures are above.