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SPECIFICTION
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Edgegap vs Minato

Edgegap

edgegap.com

Minato

github.com

Side by side

FigureEdgegapMinato
Price from$0.03/mo—
Free planYes—
Free trialYes—
Open source——
WebYes—
WindowsYes—
macOSYes—
LinuxYesYes
iOSYes—
AndroidYes—
APIYesYes
Self-hosted—Yes
Plans published190
Spec score · Game Server Orchestration Software9.3 (#1)6.9 (#22)
IntegrationsOfficial integrations cover Unity, Unreal Engine, Godot, Unity Gaming Services, Docker Hub, GitLab, Google Cloud for Games, Amazon ECR, AWS S3 and Akamai Connected Cloud storage.The README names Prometheus scraping and VolumeSnapshots; ServiceMonitors, Gateways, and Ingress are managed through a separate Helm chart.
SecurityThe homepage lists instant DDoS protection; pricing says DDoS protection is among capabilities unlocked when a credit card is added.The README lists restricted Pod Security Standards, non-root execution, no privileged containers, and NetworkPolicies.

Plans

Edgegap

  • Distributed Relays — Free TrialFree
  • Edge CloudFree
  • Free TrialFree
  • Game Server Hosting — Free TrialFree
  • Matchmaking & Server Browser — Free TrialFree
  • Matchmaking Hobbyist$0.03 a month
  • Matchmaking & Server Browser — Hobbyist$0.03 a month
  • Private Fleet$0.03 a month
  • Private Fleet (Bare Metal)$0.03 a month
  • Matchmaking & Server Browser — Studio$0.15 a month

Edgegap pricing →

Minato

No plans published.

Minato pricing →

In their own words

Edgegap

Edgegap provides matchmaking, game server hosting, and orchestration on public edge computing infrastructure for multiplayer games. Its regionless hosting can cache and deploy game servers on demand across more than 615 locations without an SDK. The orchestrator places deployments on available servers; Edgegap says this can reduce player latency by up to 58%. Hybrid orchestration can combine Edge Cloud hosting with a Private Fleet. The service also offers automated matchmaking and a server browser on managed clusters. Listed engine plugins cover Unity, Unreal Engine, and Godot, while service integrations include Unity Gaming Services matchmaking, Nakama, PlayFab, and Epic Online Services Lobbies. Edge Cloud containers are limited to 24 consecutive hours; Private Fleets are directed to users needing longer-running containers. Distributed Relays support peer-to-peer networking but provide neither compute nor authoritative game servers. The free trials have usage or time limits. Edge Cloud is billed by vCPU-minute and lists $0.10/GB monthly egress; a Private Fleet Bare Metal listing gives $0.03 per vCPU-hour billed monthly, with a 12-month host rate of $280 per month.

Visit edgegap.com

Minato

Minato has no write-up on Specifiction yet; its figures are above.

Visit github.com