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GameBench vs Gua

GameBench

gamebench.net

Gua

gua.orizika.com

Side by side

FigureGameBenchGua
Price fromFree—
Free planYes—
Free trialYes—
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYes—
APIYesYes
Self-hostedYes—
Plans published30
Spec score · Game Testing Software8.8 (#3)7.5 (#12)
IntegrationsThe dashboard documentation includes Jira integration and SSO configuration areas.The native MCP server connects to a running game over WebSocket, while WebMCP registers semantic tools in a Godot Web Export or Unity WebGL browser tab.
SupportEnterprise deployment support is available through [email protected].The site directs users with questions to its support Discord server.

Plans

GameBench

  • GameBench FPS MonitorFree
  • GameBench Pro trialFree
  • Enterprise licensePriced on request

GameBench pricing →

Gua

No plans published.

Gua pricing →

In their own words

GameBench

GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure its performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Metrics include frame rate, CPU, GPU, memory, power, battery, network usage, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API supports token creation, session searches, session details and time-series metrics; Jira integration can create engineering tickets linked to sessions. Dashboard accounts support SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, for hardware platforms only. Pricing is on request, and a 28-day trial is listed. The trial includes 30 minutes of Pro testing, unlimited sessions and SDK sessions, full API access, and all metrics and analytics.

Visit gamebench.net

Gua

Gua is a free, open-source protocol for testing and automating games made with Godot and Unity. It exposes semantic interface state, including identifiers, roles, text, hierarchy, bounds, visibility, enabled state, values, focus, and selection, so tests and AI agents can query controls and perform actions such as clicking, focusing, setting values, selecting, scrolling, and pressing keys. Tests can wait for interface conditions in NUnit, xUnit, MSTest, or C++ without fixed sleeps. Visual testing compares PNG screenshots with baselines using pixel thresholds, difference ratios, masks, and operating-system or renderer variants. Recording stores semantic actions, timing, revisions, and wait conditions for replay with host checks. Failure artifacts may include UI trees and diffs, pending requests, event history, logs, runtime and environment details, screenshots, and game output. Native MCP connects over WebSocket; WebMCP exposes tools in Godot Web Export and Unity WebGL. Gua documents a Godot 4.7 add-on and Unity 6 support. It targets Windows, Linux, macOS, API, and web environments.

Visit gua.orizika.com