Skip to content
SPECIFICTION
Get listed

GameBench vs PresentMon

GameBench

gamebench.net

PresentMon

github.com

Side by side

FigureGameBenchPresentMon
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WebYes—
WindowsYesYes
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYesYes
Self-hostedYesYes
Plans published31
Spec score · Game Profiling Software8.7 (#2)7.6 (#20)
APIThe public API supports session search and session-specific metrics including GPU, janks, markers, memory, network, notes, power and frametimes.Client applications can access service data through the PresentMon API using the PresentMon SDK.
PurposeGameBench provides tools for measuring, analyzing, and optimizing game performance.PresentMon captures and analyzes high-level performance characteristics of graphics applications on Windows.
SupportEnterprise deployment support is available through [email protected].The README directs users to GitHub Issues for reported issues and to CONTRIBUTING.md for feature requests and issue reporting.

Plans

GameBench

  • GameBench FPS MonitorFree
  • GameBench Pro trialFree
  • Enterprise licensePriced on request

GameBench pricing →

PresentMon

  • PresentMonFree

PresentMon pricing →

In their own words

GameBench

GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure its performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Metrics include frame rate, CPU, GPU, memory, power, battery, network usage, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API supports token creation, session searches, session details and time-series metrics; Jira integration can create engineering tickets linked to sessions. Dashboard accounts support SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, for hardware platforms only. Pricing is on request, and a 28-day trial is listed. The trial includes 30 minutes of Pro testing, unlimited sessions and SDK sessions, full API access, and all metrics and analytics.

Visit gamebench.net

PresentMon

PresentMon has no write-up on Specifiction yet; its figures are above.

Visit github.com