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SPECIFICTION
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GSBS vs Playnite Save Manager

GSBS

github.com

Playnite Save Manager

github.com

Side by side

FigureGSBSPlaynite Save Manager
Price from—Free
Free plan—Yes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYes—
LinuxYes—
APIYes—
Self-hostedYes—
Plans published01
Spec score · Game Save Managers7.5 (#18)8.1 (#7)
BackupsScheduled tar.zst snapshots can include the database, keys, and saves, and be stored locally or in S3; the server provides a restore command.Users can create backups with optional notes and restore a selected earlier backup.
LicenseThe repository identifies GSBS as MIT licensed.The project is licensed under AGPL-3.0.
PurposeGSBS syncs game saves across Windows, Linux, and macOS using a central server and clients installed on each PC.Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves.
RestoreSave files are versioned, and users can restore files from the web dashboard.Users can restore an earlier save and exclude selected files from being overwritten during restoration.

Plans

GSBS

No plans published.

GSBS pricing →

Playnite Save Manager

  • FreeFree

Playnite Save Manager pricing →

In their own words

GSBS

GSBS is a free game-save synchronization and backup service for Windows, Linux, and macOS. Clients connect through a central server, detect when a supported game is running, and wait to sync until it closes. The client checks game installations across Steam, Epic, GOG, Ubisoft, EA, Xbox, Heroic, Lutris, Bottles, and Prism against a PCGamingWiki manifest. It translates save paths between Windows and Linux, including Proton paths. Save files are versioned and can be restored through the web dashboard. Optional end-to-end encryption uses client-side AES-256-GCM with Argon2id; without that option, saves are plaintext on the server and in backups. Scheduled tar.zst snapshots can include the database, keys, and saves, with storage on local disk or S3. GSBS can send webhook, Discord, and ntfy alerts, including for conflicts, quota, and backups. The project recommends Docker Compose for the server and provides a Windows server setup executable. It is distributed under the MIT License.

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Playnite Save Manager

Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.

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