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Indieable vs PlayProbe

Indieable

indieable.com

PlayProbe

playprobe.io

Side by side

FigureIndieablePlayProbe
Price from$19.99/mo$19/mo
Free planYesYes
Free trialYes—
Open source——
WebYesYes
Windows—Yes
macOS—Yes
Linux—Yes
Android—Yes
Plans published22
Spec score · Game Playtesting Platforms8.8 (#4)8.4 (#7)
IntegrationsPublished delivery options include Steam keys, itch.io keys, Google Drive links, Dropbox links, Amazon S3 URLs, web builds and developer-hosted HTTPS links.Builds can be linked from itch.io, Steam Playtest, or any download URL, while WebGL builds can be embedded in a session page.
PrivacyThe maker says it does not sell or rent personal information, use advertising trackers or cross-site tracking cookies, or use personal information to train AI models.The privacy policy says PlayProbe does not sell personal data or use it for advertising; optional analytics cookies load only with consent.
SecurityThe privacy policy lists HTTPS, row-level database access controls, tester email masking, scoped expiring signed links, and least-privilege service credentials.The privacy policy states that data is encrypted in transit and at rest, production-data access is restricted, and database row-level security is used.
SupportThe maker lists [email protected] as its support contact.The maker says support email goes directly to founder Jakub Gabčo, who builds the product solo.

Plans

Indieable

  • Free ForeverFree
  • Indieable Pro$19.99 a month

Indieable pricing →

PlayProbe

  • FreeFree
  • Pro$19 a month

PlayProbe pricing →

In their own words

Indieable

Indieable is a web service for indie game developers to recruit playtesters, distribute builds and keys, and collect structured feedback; players can use it to discover playtests. Developers can import a game's title, art, screenshots, and tags with a Steam or itch.io URL. The playtest flow covers signup, screening, approvals, key assignment, email invitations, rounds, feedback, and bug reports. Developers can maintain a playtest email list and send announcements, while wishlist and demo buttons can direct players to Steam or itch with clicks tracked by channel. Listed build options include Steam and itch keys, Drive and Dropbox links, S3 URLs, web builds, and custom HTTPS links. Free Forever costs nothing, needs no card, and has no time limit; it includes 100 announcement recipients per month. Indieable Pro costs $19.99 a month or $189.99 yearly. Pro includes 10 GB active hosted storage, revocable per-tester downloads, and up to 1,000 announcement recipients monthly. Hosted builds become unavailable at expiry or when Pro access ends, then are permanently deleted after the seven-day recovery window.

Visit indieable.com

PlayProbe

PlayProbe provides link-based playtesting for indie games, collecting survey responses, screen recordings, and optional Unity telemetry in a dashboard. Developers link to builds hosted elsewhere or embed WebGL builds in a session page; PlayProbe does not host game builds. Testers can open a session link without an account, and surveys run in a browser. Pre- and post-play surveys support ratings, multiple choice, emoji scales, and open text. The dashboard groups responses by rating distribution, text response, and question. Builds can be linked from itch.io, Steam Playtest, or any download URL. The Pro Unity SDK can log custom events, track FPS, catch crashes, and trigger surveys during play. Pro recordings capture the tester’s whole screen, are visible only to the developer, and are retained for 30 days. Supported builds include Windows, macOS, Linux, Android, and WebGL; consoles are not supported. Free costs nothing for one game, three tests, and 20 sessions per test. Pro costs $19 a month and includes unlimited games and tests, up to 200 sessions per test, screen recording, and Unity SDK access.

Visit playprobe.io