Indieable vs PlaytestCloud
Indieable
indieable.comPlaytestCloud
playtestcloud.comSide by side
| Figure | Indieable | PlaytestCloud |
|---|---|---|
| Price from | $19.99/mo | €1,025/mo |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 2 | 6 |
| Spec score · Game Playtesting Platforms | 8.8 (#4) | 8.1 (#10) |
| Integrations | Published delivery options include Steam keys, itch.io keys, Google Drive links, Dropbox links, Amazon S3 URLs, web builds and developer-hosted HTTPS links. | The Help Center documents integrations with Qualtrics, Typeform, Alchemer, SurveyMonkey and Forsta surveys, plus SAML2-based single sign-on. |
| Security | The privacy policy lists HTTPS, row-level database access controls, tester email masking, scoped expiring signed links, and least-privilege service credentials. | Platform data is encrypted at rest and in transit using 256-bit or higher encryption, and access uses TLS 1.2 or better. |
| What it does | Indieable helps indie developers recruit playtesters, distribute builds or keys, and collect structured feedback while letting players discover playtests. | PlaytestCloud recruits target players, records their gameplay and analyzes the results for game studios. |
Plans
PlaytestCloud
- Professional Basic — Mobile or PC only€1,025 a month
- Professional Basic — All Platforms€1,130 a month
- Professional Advanced — Mobile or PC only€2,240 a month
- Professional Advanced — All Platforms€2,825 a month
- Enterprise — All PlatformsPriced on request
- Enterprise — Mobile or PC onlyPriced on request
In their own words
Indieable
Indieable is a web service for indie game developers to recruit playtesters, distribute builds and keys, and collect structured feedback; players can use it to discover playtests. Developers can import a game's title, art, screenshots, and tags with a Steam or itch.io URL. The playtest flow covers signup, screening, approvals, key assignment, email invitations, rounds, feedback, and bug reports. Developers can maintain a playtest email list and send announcements, while wishlist and demo buttons can direct players to Steam or itch with clicks tracked by channel. Listed build options include Steam and itch keys, Drive and Dropbox links, S3 URLs, web builds, and custom HTTPS links. Free Forever costs nothing, needs no card, and has no time limit; it includes 100 announcement recipients per month. Indieable Pro costs $19.99 a month or $189.99 yearly. Pro includes 10 GB active hosted storage, revocable per-tester downloads, and up to 1,000 announcement recipients monthly. Hosted builds become unavailable at expiry or when Pro access ends, then are permanently deleted after the seven-day recovery window.
PlaytestCloud
PlaytestCloud helps video game studios, publishers, and accelerators collect player feedback. It recruits target players, records gameplay, and analyzes results; the company says recordings, transcripts, and AI analysis arrive within 48 hours. Captures can include screens, voices, touch interactions, survey responses, and think-aloud transcripts. First Findings AI identifies themes and sentiment, summarizes findings, and links insights to supporting video clips. Research formats include single-session, moderated, diary study, kids, competitor, and survey playtests. Studios can target players by demographics, location, age, gender, and gaming interests, using custom targeting and screeners for narrower audiences. The platform supports cloud testing for Unity, Unreal Engine, and Defold Engine games on iOS, Android, PC, browser, and Steam. Annual Professional Basic pricing starts at €1,025 a month for Mobile or PC only. A 14-day trial includes two Video Tokens for two players.