Skip to content
SPECIFICTION
Get listed

Mari vs ShaderMap

Mari

foundry.com

ShaderMap

shadermap.com

Side by side

FigureMariShaderMap
Price from$57.42/moFree
Free planYesYes
Free trialYes—
Open source——
WindowsYesYes
LinuxYes—
Plans published94
Spec score · 3D Texturing Software8.3 (#6)7.6 (#20)
PurposeMari is a 3D painting package for high-resolution texturing and look development in VFX, animation and games.ShaderMap generates rendering and PBR maps from source images, 3D models, and light scan photo stacks.
SupportMari users can get help through Foundry’s Support Portal or Community, and Individual Subscription customers receive support by email while their subscription is valid.Users can seek help through the ShaderMap support forums to ask questions, report bugs, and get assistance.

Plans

Mari

  • Studio Subscription$1,289 a year
  • Quarterly Rental$949 a month
  • Individual Subscription$689 a year
  • Individual Subscription$86 a month
  • Mari Non-commercialFree
  • Mari Individual Subscription (monthly)$86 a month
  • Mari Individual Subscription (annual)$689 a year
  • Mari Rent$949, paid once
  • Mari Subscribe (teams)$1,289 a year

Mari pricing →

ShaderMap

  • Basic LicenseFree
  • Student$19, paid once
  • Personal$29, paid once
  • Commercial$49, paid once

ShaderMap pricing →

In their own words

Mari

Mari is a 3D painting package for high-resolution texturing and look development in visual effects, animation, and games. Artists can preview projection-paint changes in context before committing them across texture maps. Its UDIM workflow supports thousands of textures per model, with each texture up to 32K × 32K pixels; the Multi-Channel Paint node can paint up to eight streams at once. Mari’s Bakery bakes geometry maps, including curvature and occlusion, across multiple objects and UDIMs. Pipeline support includes OpenColorIO, OpenSubdiv, FBX, Alembic, APIs, and Python scripting, with shaders for 3Delight, VRay, Unreal, and Arnold. Listed systems are Windows 11 64-bit and Linux 64-bit (Rocky/RHEL 9). Mari Non-commercial limits exports to 4K and 16-bit per channel, disables Python scripting, and allows at most five objects at once. Foundry offers an unrestricted 30-day trial. Individual subscriptions cost $86 a month or $689 a year, subject to applicable taxes.

Visit foundry.com

ShaderMap

ShaderMap is a Windows application for generating rendering and physically based rendering maps from source images, 3D models, and light scan photo stacks. It bakes normal, ambient occlusion, curve, color ID, and depth maps from 3D geometry, then generates roughness and metalness maps for PBR workflows. Maps can be packed into RMA and RMAD formats. The Normal Editor supports painting and modifying normal maps with tools and layers. Batch processing handles groups of source maps through LUA scripting and project configurations. Users can send maps to an external image editor and return them after saving. A C/C++ SDK supports plugins for maps, geometry importers, and filters under the MIT License. ShaderMap works offline, although automatic updates and the support feed require internet access. The free Basic License disables PRO features and may show ads up to three times daily. Paid one-time licenses are Student 19.00 USD, Personal 29.00 USD, and Commercial 49.00 USD.

Visit shadermap.com