Miles Sound System vs OpenAL Soft
Miles Sound System
radgametools.comOpenAL Soft
openal-soft.orgSide by side
| Figure | Miles Sound System | OpenAL Soft |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Audio Middleware | 7.8 (#12) | 7.8 (#13) |
| Purpose | Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms. | OpenAL Soft is a software implementation of the OpenAL 3D audio API for playing audio in a virtual 3D environment. |
| Support | RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN. | The project directs users to its GitHub issue tracker for bugs and feature requests and to the #openal IRC channel for help. |
Plans
In their own words
Miles Sound System
Miles Sound System has no write-up on Specifiction yet; its figures are above.
OpenAL Soft
OpenAL Soft is a free, LGPL-licensed software implementation of the OpenAL 3D audio API for playing sound in virtual 3D environments. It handles distance attenuation, Doppler shift, and directional emitters. The EFX extension adds effects such as air absorption, occlusion, and environmental reverb. The library supports streaming audio, multichannel buffers, and audio capture, with output options including mono, stereo, 4-channel, 5.1, 7.1, HRTF, UHJ, and B-Format. Implemented audio backends include PipeWire, PulseAudio, ALSA, WASAPI, CoreAudio, JACK, SDL2, and SDL3. Developers can use loopback devices to connect playback with other audio systems and incorporate the library into projects. The latest release identified on the site is version 1.25.2, available as source and Win32 and Win64 binaries. Building requires CMake 3.13 or newer and a compiler supporting C++20; Autotools is not supported. Runtime platforms listed are Windows, macOS, Linux, and Android. The project directs bug reports and feature requests to its GitHub issue tracker and points users to the #openal IRC channel for help.