OpenAL Soft
openal-soft.org
What it is
OpenAL Soft is a free, LGPL-licensed software implementation of the OpenAL 3D audio API for playing sound in virtual 3D environments. It handles distance attenuation, Doppler shift, and directional emitters. The EFX extension adds effects such as air absorption, occlusion, and environmental reverb. The library supports streaming audio, multichannel buffers, and audio capture, with output options including mono, stereo, 4-channel, 5.1, 7.1, HRTF, UHJ, and B-Format. Implemented audio backends include PipeWire, PulseAudio, ALSA, WASAPI, CoreAudio, JACK, SDL2, and SDL3. Developers can use loopback devices to connect playback with other audio systems and incorporate the library into projects. The latest release identified on the site is version 1.25.2, available as source and Win32 and Win64 binaries. Building requires CMake 3.13 or newer and a compiler supporting C++20; Autotools is not supported. Runtime platforms listed are Windows, macOS, Linux, and Android. The project directs bug reports and feature requests to its GitHub issue tracker and points users to the #openal IRC channel for help.
Spec sheet
- Purpose
- OpenAL Soft is a software implementation of the OpenAL 3D audio API for playing audio in a virtual 3D environment.Read 3 Oct 2026 · openal-soft.org
- Intended users
- The site describes a reusable audio library and provides CMake build instructions for incorporating it into projects.Read 3 Oct 2026 · openal-soft.org
- Platforms
- The library supports Linux, Windows, Android, OS X, iOS, and other platforms.Read 3 Oct 2026 · openal-soft.org
- Integrations
- The site says loopback devices can be used for playback to interface with other audio systems.Read 3 Oct 2026 · openal-soft.org
- Security
- The opened official page does not state security certifications or compliance claims.Read 3 Oct 2026 · openal-soft.org
- Support
- The project directs users to its GitHub issue tracker for bugs and feature requests and to the #openal IRC channel for help.Read 3 Oct 2026 · openal-soft.org
- License
- OpenAL Soft is LGPL-licensed.Read 3 Oct 2026 · openal-soft.org
- Audio backends
- Implemented backends include PipeWire, PulseAudio, ALSA, WASAPI, CoreAudio, JACK, SDL2, SDL3, and others.Read 3 Oct 2026 · openal-soft.org
- Audio capabilities
- It supports streaming audio, multichannel buffers, and audio capture.Read 3 Oct 2026 · openal-soft.org
- Build requirements
- Building requires CMake 3.13 or newer and should work with most compilers supporting C++20; Autotools is not supported.Read 3 Oct 2026 · openal-soft.org
- Effects
- Its EFX extension provides effects including air absorption, occlusion, and environmental reverb.Read 3 Oct 2026 · openal-soft.org
- Latest release
- The site identifies version 1.25.2 as the latest release and provides it in source form and as Win32 and Win64 binaries.Read 3 Oct 2026 · openal-soft.org
- Output formats
- Supported output includes mono, stereo, 4-channel, 5.1, 7.1, HRTF, UHJ, and B-Format.Read 3 Oct 2026 · openal-soft.org
- Spatial audio
- The API handles distance attenuation, Doppler shift, and directional sound emitters.Read 3 Oct 2026 · openal-soft.org
Plans and prices
Strong points and limits
Strong points
- Free, LGPL-licensed software
- Handles distance, Doppler, and directional audio
- Supports streaming and audio capture
- Offers multiple output formats and backends
- Loopback can connect other audio systems
Limits
- Autotools is not supported
- Building requires CMake 3.13 or newer
- Build compilers must support C++20
Who it suits
OpenAL Soft suits developers incorporating 3D audio playback into software projects. It is also relevant to teams needing streaming, capture, spatial effects, or multiple audio backend options.
Verdict
OpenAL Soft provides spatial audio, effects, streaming, and capture through a reusable library. Developers should check its build requirements and confirm that their intended backend and output format are supported.
Where Specifiction places it
- Game Audio Middleware#13 of 247.8