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SPECIFICTION
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My NES vs WebNES

My NES

github.com

WebNES

github.com

Side by side

FigureMy NESWebNES
Price fromFree—
Free planYes—
Free trial——
Open source——
Web—Yes
WindowsYes—
Plans published10
Spec score · NES Emulators7.9 (#7)6.5 (#24)
LicenseThe project describes My NES as .NET freeware licensed under GNU GPL version 3.The repository identifies its license as MIT.

Plans

My NES

  • My NESFree

My NES pricing →

WebNES

No plans published.

WebNES pricing →

In their own words

My NES

My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.

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WebNES

WebNES has no write-up on Specifiction yet; its figures are above.

Visit github.com