NANSENSE Studio vs Plask Motion
NANSENSE Studio
nansense.comPlask Motion
plask.aiSide by side
| Figure | NANSENSE Studio | Plask Motion |
|---|---|---|
| Price from | Free | $18/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | — | Yes |
| iOS | Yes | — |
| API | — | Yes |
| Plans published | 3 | 6 |
| Spec score · Game Motion Capture Software | 8.0 (#12) | 8.7 (#5) |
| Integrations | It streams motion capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, and supports custom integrations through its streaming protocol. | Documentation covers Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Ready Player Me, and Cinema 4D. |
| Support | Online support is included with Studio, and NANSENSE offers live demos and quotes by contacting [email protected]. | The site directs users with questions to get in touch and links to the Plask community on Discord. |
Plans
NANSENSE Studio
- Character EngineFree
- Plugin LibraryFree
- Studio$1,799, paid once
Plask Motion
- Standard$216 a year
- Pro$600 a year
- FreeFree
- FreemiumFree
- Standard$18 a month
- Pro$50 a month
In their own words
NANSENSE Studio
NANSENSE Studio processes inertial motion-capture data in real time and provides tools to edit recordings, post-process them, and animate character assets. Its locomotion solver handles foot placement, floor collisions, foot sliding, jumps, and height tracking. Recording tags for events such as foot, hand, hip, jump, and floor can guide automated post-processing. The Character Engine imports, poses, retargets, and animates humanoid assets, including mapping body, finger, and face data. Studio streams capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, with custom integrations supported through its streaming protocol. It uses timecode for synchronization and UDP triggers to control recordings. Export formats include FBX, BVH, C3D, ASF, AMC, and CSV; recordings are also saved in a proprietary raw format. Studio is listed for iOS and Windows, though its stated system requirements specify 64-bit Windows 7, 8, 10, or 11, with Windows 10 or 11 recommended. The Studio license costs $1,799 as a one-time purchase, per customer rather than per seat, and has no monthly fees.
Plask Motion
Plask Motion turns video into 3D animation using AI motion capture, without suits or sensors. Its single-camera capture extracts body movement that users can apply to an imported 3D character. MMD and VRM models support blinking and physics. The product also renders video with automated camera and lighting controls and customizable effects, and exports FBX, GLB, and BVH. Listed workflows cover Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Cinema 4D, and Ready Player Me. Scene sharing and realtime collaboration are listed for all three plans. Plask recommends horizontal video at 720p or higher; it accepts MP4 and WebM files up to 100 MB and from 3 seconds to 5 minutes long. Multi-person capture is recommended for fewer than 10 people and limited to under one minute and 1,800 frames. The software recognizes human forms, not non-human objects for animation. A free plan is listed; Standard and Pro offer a 7-day trial. Standard is $216 a year and Pro is $600 a year.