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Obvra vs T-Plan Game Test Automation

Obvra

obvra.com

T-Plan Game Test Automation

t-plan.com

Side by side

FigureObvraT-Plan Game Test Automation
Price from$44/mo£16.67/mo
Free planYes—
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOS—Yes
Linux—Yes
iOS—Yes
Android—Yes
API—Yes
Self-hosted—Yes
Plans published71
Spec score · Game Testing Software7.9 (#9)7.8 (#10)
supportPriority support is included with Desktop Pro, Cloud Studio and Cloud Pro plans.Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training.

Plans

Obvra

  • Capture FreeFree
  • Desktop Starter$44 a month
  • Desktop Studio$134 a month
  • Cloud Starter$349 a month
  • Desktop Pro$359 a month
  • Cloud Studio$799 a month
  • Cloud Pro$1,799 a month

Obvra pricing →

T-Plan Game Test Automation

  • T-Plan Robot£200 a year

T-Plan Game Test Automation pricing →

In their own words

Obvra

Obvra turns gameplay demonstrations into reusable tests for game testing and automated playtesting. It records actions, screenshots, visual targets, screen changes and outcomes, then uses visual context around each action to interpret what was clicked, what changed and what result was intended. Tests can find visual objects again when their screen positions change, rather than relying on fixed coordinates. Automated runs locate targets, perform actions, check expected results and save evidence. If a run fails, Obvra identifies whether the problem involved the target, action or outcome, and preserves screenshots, expected outcomes and observed game states for review. Its coverage includes gameplay and UI testing, visual regression, build verification, regression testing and bug reproduction. Obvra says its visual workflow needs no engine-specific integration. It supports Unity, Unreal Engine, Godot, GameMaker, RPG Maker, custom engines, browser games and Android games. Desktop runs in a studio's environment; Cloud manages test creation, execution, maintenance and infrastructure. Capture Free costs nothing and includes recording and analysis, but not automated playback or executable tests.

Visit obvra.com

T-Plan Game Test Automation

T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.

Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.

Visit t-plan.com