PadLink vs PowerAim
PadLink
padlink.nimets.comPowerAim
poweraim.deSide by side
| Figure | PadLink | PowerAim |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Controller Mapping Software | 8.1 (#11) | 8.0 (#13) |
| Maker | PadLink is published by Nimets Technology and operated by Rath Socheat in Phnom Penh, Cambodia. | The project credits Florian Gilde, whose GitHub profile identifies him as a .NET and TypeScript developer and lists AI-Ming among his local-AI projects. |
| Purpose | PadLink turns controllers macOS does not recognize into standard gamepad or keyboard-and-mouse input for games. | PowerAim captures the screen, runs a YOLOv8 model, and moves the mouse or a virtual controller toward detected targets. |
| Support | The maker says it replies to email questions within one business day and handles bugs, controller requests, and feature ideas through its public GitHub community. | The project accepts optional support, and its documentation links to contact and support resources. |
Plans
In their own words
PadLink
PadLink turns controllers that macOS does not recognize into game input, routing each as a virtual DualShock 4 or as keyboard and mouse. Different controllers can use those modes at the same time. Named profiles let users bind buttons to keys and assign analog sticks to Mouse, Arrow Keys, WASD, or off. The app reads USB HID controllers through per-device profiles, and its maker says it adds profiles over time. A companion iOS and Android app can act as a controller for a computer running PadLink on the same local network. PadLink is available for macOS, Windows, iOS, and Android. The free Standard plan supports one active controller; Pro costs 2.99 USD one-time and supports up to four, with ad-free Mobile Remote, Car Driving cockpit, and future updates. An optional Pro trial lasts 7 days, needs no card or sign-up, and supports up to two controllers. On Windows, virtual-gamepad output depends on the third-party ViGEmBus driver; keyboard-and-mouse output does not.
PowerAim
PowerAim is a free Windows tool that captures the screen, runs a YOLOv8 model, and moves a mouse or virtual controller toward detected targets. It reads screen images rather than game memory, and its maker says it can work with any game. Aim settings can be organized into profiles with smoothing, optional tracking, and prediction. A virtual Xbox stick provides controller aiming, while controller input can be mapped to keyboard input in both directions. The HUD reader can read ammo, health, or weapon names and use conditions to gate triggers or switch profiles. AutoPlay can send detections and OCR context to a local Ollama model for scripted actions. Anti-recoil profiles record and replay recoil patterns or use image-based compensation. Custom tools combine movement, clicks, key sends, executable launches, and delays. The maker says it runs locally without telemetry and does not read or write game memory, inject code, or load a kernel driver. DirectML supports AMD, Intel, and NVIDIA GPUs; CUDA requires NVIDIA hardware and its runtime. Installer and portable ZIP builds are available.