Unigine Profiler vs Unity Version Control
Unigine Profiler
developer.unigine.comUnity Version Control
unity.comSide by side
| Figure | Unigine Profiler | Unity Version Control |
|---|---|---|
| Price from | $832.92/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 4 | 9 |
| Spec score · Game Profiling Software | 7.7 (#20) | 8.6 (#4) |
| Intended users | The UNIGINE SDK is designed for development teams, including C++ and C# programmers and 3D artists, building interactive 3D applications. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Purpose | The Performance Profiler displays per-frame performance data on a timeline to help identify application bottlenecks and compare performance before and after changes. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Support | The pricing comparison lists forum support for Community and helpdesk, email and forum support for Entertainment and Academic Research editions. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unigine Profiler
- Community Free SDKFree
- Entertainment SDK$9,995 a year
- Academic Research SDK$15,595 a year
- Sim SDKPriced on request
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Unigine Profiler
Unigine Profiler has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.