Ogmo Editor
ogmo-editor-3.github.io
What it is
OGMO Editor is a free, open-source level editor for indie game developers working on 2D projects. Its project-oriented workflow connects project data to level files, which are accessible from the main window. Tile layers let users build levels from tilesets, while decal layers place images that can be scaled and rotated for decoration. Entity layers support placement of complex game objects, and grid layers add metadata to levels. Edited levels save as JSON files, allowing authored tiles, decals, and entities to be accessed by parsing the output. The editor runs on Linux, macOS, and Windows. It is free for personal and commercial projects under the MIT license. An online manual covers the editor’s workflow, and the download page offers community discussion topics and a changelog. The website credits Maddy Thorson and friends as its creators. OGMO Editor’s layer-based tools cover visual construction, object placement, and level metadata, with JSON export providing a route to use authored content in a game project.
Spec sheet
- Product
- OGMO Editor is a free, open-source, project-oriented level editor made for indie game developers.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Platforms
- The downloadable tool is listed for Windows, macOS, and Linux.Read 7 Oct 2026 · ogmoeditor.itch.io
- Decal layers
- Decal layers let users place, scale, and rotate images to decorate levels.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Documentation
- An online manual is available and covers the editor's workflow in detail.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Entity layers
- Entity layers let users place complex objects in a game.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Export and integration
- Edited levels save as JSON files that can be parsed to access authored tiles, decals, and entities.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Grid layers
- Grid layers let users add metadata to levels.Read 7 Oct 2026 · ogmo-editor-3.github.io
- License and cost
- The editor is free for personal and commercial projects and is open source under the MIT license.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Maker attribution
- The website credits OGMO Editor as created by Maddy Thorson and friends.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Project workflow
- Project data flows down to level files, which are accessible from the main window.Read 7 Oct 2026 · ogmo-editor-3.github.io
- Support and community
- The download page provides a community area with discussion topics and a changelog.Read 7 Oct 2026 · ogmoeditor.itch.io
- Tile layers
- Tile layers let users create levels from a tileset.Read 7 Oct 2026 · ogmo-editor-3.github.io
Plans and prices
Strong points and limits
Strong points
- Free for personal and commercial projects.
- Open source under the MIT license.
- Exports levels as parseable JSON files.
- Runs on Linux, macOS, and Windows.
Limits
- No free trial is listed.
- No API platform is listed.
Who it suits
OGMO Editor suits indie game developers who want a free level editor with tile, decal, entity, and metadata layers. It is available on Linux, macOS, and Windows and permits personal and commercial projects.
Verdict
OGMO Editor offers a focused layer-based workflow and JSON output at no cost for personal or commercial use. Its manual and community discussion area provide ways to learn about the editor and follow its changelog.
Where Specifiction places it
- Game Level Editors#16 of 287.5