G-Less
g-less.com
Spec sheet
- Purpose
- G-Less helps indie and mid-sized game teams compare builds, analyze project-scoped A/B tests, find player drop-off, and assess gameplay changes.Read 4 Oct 2026 · g-less.com
- A/B testing
- G-Less supports controlled comparisons for design choices such as camera, tutorial, difficulty, economy, or conversion.Read 4 Oct 2026 · g-less.com
- Access and availability
- Workspace access is currently invitation-only; new projects require a valid invitation, while teams without a code can apply to the waitlist.Read 4 Oct 2026 · g-less.com
- Build analysis
- Teams can compare playtime, completion, progression, and exit points by day, build, and release channel.Read 4 Oct 2026 · g-less.com
- Credentials
- The SDK uses an append-only write key that cannot read analytics.Read 4 Oct 2026 · g-less.com
- Gameplay funnels
- The product models sessions, runs, stages, matchmaking, and choice paths as game-native funnels.Read 4 Oct 2026 · g-less.com
- Integrations and limits
- G-Less connects in-game telemetry with Steam store-level outcomes, and the maker says it does not replace Steamworks.Read 4 Oct 2026 · g-less.com
- Matchmaking analysis
- G-Less tracks matchmaking attempts, wait time, success, cancellation, and whether a party entered a multiplayer run.Read 4 Oct 2026 · g-less.com
- Player controls
- After a player opts out, SDK calls become no-ops and unsent data is deleted asynchronously.Read 4 Oct 2026 · g-less.com
- Privacy and storage
- The privacy policy says account and game data is stored in Supabase databases in the region configured for the service, and that G-Less takes reasonable technical measures to protect data.Read 4 Oct 2026 · g-less.com
- Privacy practices
- G-Less says it does not sell personal data or use it for targeted advertising beyond the analytics services described in its policy.Read 4 Oct 2026 · g-less.com
- Runtime safety
- The SDK sends telemetry asynchronously so gameplay does not wait for network responses, and it uses a bounded offline queue.Read 4 Oct 2026 · g-less.com
- Supported engines
- The maker lists SDKs for Unity 2021.3+ and Unreal Engine 5.Read 4 Oct 2026 · g-less.com
- Unity support
- The Unity SDK is for Unity PC and Steam games and supports asynchronous delivery with offline replay.Read 4 Oct 2026 · g-less.com
- Unreal support
- The Unreal SDK supports Unreal Engine 5 and queues events for offline replay.Read 4 Oct 2026 · g-less.com
Plans and prices
Standard platform Free Invitation-only · Unity and Unreal SDKs · day, build, and channel comparisons · session, run, progression, matchmaking, and event analysis Read 4 Oct 2026 · g-less.com
Full-service game analytics Priced on request Custom quote after deliverables are agreed Scoped per project · instrumentation and experiment design · game integration · data QA · project metrics and dashboard · support period Read 4 Oct 2026 · g-less.com
Where Specifiction places it
- Game Analytics Software#21 of 327.7