Tech riderRev. 4 Oct 2026
GFXReconstruct
- 1Runs onAndroid, Linux, Mac, Windows
- 2CostsFree plan
- 3CPU profilingNo
- 4GPU profilingYes
- 5Render API captureYes
- 6Supported platformsWindows, Linux, macOS, and Android; Meta Quest support is experimental
6 lines stated Written from the maker's own pages: lunarg.com

Overview
GFXReconstruct is ranked #5 of 22 in game profiling software on Specifiction. It runs on Android, Linux, macOS, Windows. There is a free plan.
GFXReconstruct plans and pricing
All plansCompared on game profiling software
- Free plan
- Yeslunarg.com
- CPU profiling
- Nolunarg.com
- GPU profiling
- Yeslunarg.com
- Render API capture
- Yeslunarg.com
- Supported platforms
- Windows, Linux, macOS, and Android; Meta Quest support is experimentallunarg.com
Facts
- Purpose
- GFXReconstruct captures and replays GPU programming API calls, including Vulkan and Direct3D, for debugging, testing, and optimization.lunarg.com · 4 Oct 2026
- Capture and replay
- Capture records graphics API calls, parameters, and state to a file; replay can run without the application that generated the capture.lunarg.com · 4 Oct 2026
- Tools
- The repository includes capture layers and libraries, replay, capture information, compression, SPIR-V extraction, conversion, and optimization tools.github.com · 4 Oct 2026
- Use cases
- The maker lists defect reproduction, API usage analysis, performance profiling, regression testing, and platform bring-up as use cases.lunarg.com · 4 Oct 2026
- Integrations
- The product page names Samsung Sokatoa, Arm Frame Advisor, Google Android Performance Analyzer, and Qualcomm Snapdragon Profiler as tools powered by GFXReconstruct.lunarg.com · 4 Oct 2026
- Vulkan ecosystem
- LunarG says GFXReconstruct can be used alongside Vulkan validation layers and the Vulkan Configurator.lunarg.com · 4 Oct 2026
- Platform support
- The repository’s capability table lists Vulkan capture and replay support for Windows, Linux, macOS, and Android.github.com · 4 Oct 2026
- Direct3D support
- The repository lists Direct3D 12 capture and replay support for Windows only.github.com · 4 Oct 2026
- OpenXR limit
- OpenXR support is experimental, limited to a subset of features and a small number of apps, and is not enabled in the SDK-built version.github.com · 4 Oct 2026
- Cross-platform replay limit
- Cross-operating-system replay may work in some circumstances, but the repository says it is not generally supported unless specified.github.com · 4 Oct 2026
- License and appropriate use
- The repository states that the project uses the MIT License and cautions that extracting assets without appropriate rights may violate copyrights or software licenses.github.com · 4 Oct 2026
- Audience
- The maker describes the intended users as game and application developers, driver and GPU engineers, QA and validation teams, hardware vendors, platform teams, researchers, and tool builders.lunarg.com · 4 Oct 2026
Company
- Founded
- 2009lunarg.com · 28 Sept 2026
- Headquarters
- Fort Collins, Colorado, United Stateslunarg.com · 28 Sept 2026
Best GFXReconstruct alternatives
See all 20 All accessCh 01 GameBench Free planFree trialAndroid Free to start8.1 All accessCh 02 CRYENGINE Free planAndroidiOS Free to start8.0 All accessCh 03 Unity Version Control Free planFree trialAPI Free to start7.8 All accessCh 04 Tracy Profiler Free planAndroidiOS Free to start7.7 All accessCh 06 Optick Free planAndroidLinux Free to start7.4 All accessCh 07 apitrace Free planLinuxMac Free to start7.3
Where it ranks on Specifiction
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Sources
- lunarg.com/products/gfxreconstruct/· checked 4 Oct 2026
- github.com/LunarG/gfxreconstruct· checked 4 Oct 2026


